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Please use this identifier to cite or link to this item: http://hdl.handle.net/123456789/2339

Title: MICROSOFT XBOX KINECT - DE LA JOCURI VIDEO LA TEHNOLOGIE APLICATĂ ÎN DOMENIUL RECUPERĂRII MEDICALE
Other Titles: MICROSOFT XBOX KINECT - VIDEO GAMES FROM THE APPLIED TECHNOLOGY IN physiotherapy rehabilitation
Authors: Caloian, Silviu
Miclăuş, Roxana
Roman, Nadinne
Keywords: Xbox Kinect
medical video game
physical rehabilitation
cognitive rehabilitation
Issue Date: 2016
Publisher: Editura Universității Transilvania din Brașov
Series/Report no.: 1/2016;
Abstract: Microsoft Xbox Kinect is a soft device applied into a video game: a sensor attached to a video camera detects body movement and helps to control video games through gestures, movements and voice commands. It is useful in medical and therapeutic practice developing a virtual reality custom and based on a video game, allowing the user to perform physical and cognitive rehabilitation therapies, using virtual rehabilitation exercises. Used in several Rehabilitation centres around the world, Microsoft Xbox Kinect is exploited in Romania as MIRA – “Medical Interactive Recovery Assistant”, platform for medical rehabilitation addressed to disabled children and their physiotherapists and rehabilitation physicians. The system might be also used in high-tech medical rehabilitation using virtual rehabilitation and research, with modern equipment, but and not extravagant costs.
Description: Jurnal Medical Brașovean.2016,nr.1,p.32-35.ISSN 1841-0782,e-ISSN 2247-4706
URI: http://hdl.handle.net/123456789/2339
ISSN: 1841-0782 e-ISSN 2247-4706
Appears in Collections:Jurnal Medical Brașovean - ARHIVA

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